Window_SkillList.d overview
Table of contents
- utils
- Window_SkillList (class)
- setActor (method)
- setStypeId (method)
- maxCols (method)
- colSpacing (method)
- maxItems (method)
- item (method)
- itemAt (method)
- isCurrentItemEnabled (method)
- includes (method)
- isEnabled (method)
- makeItemList (method)
- selectLast (method)
- drawItem (method)
- costWidth (method)
- drawSkillCost (method)
- updateHelp (method)
- refresh (method)
- _actor (property)
- _stypeId (property)
- _data (property)
- Window_SkillList (class)
utils
Window_SkillList (class)
Window_SkillList
The window for selecting a skill on the skill screen.
Signature
export declare class Window_SkillList
setActor (method)
Signature
setActor(actor: Game_Actor): void
setStypeId (method)
Signature
setStypeId(stypeId: SkillType): void
maxCols (method)
Signature
maxCols(): number
colSpacing (method)
Signature
colSpacing(): number
maxItems (method)
Signature
maxItems(): number
item (method)
Signature
item(): DataSkill | null
itemAt (method)
Signature
itemAt(index: number): DataSkill | null
isCurrentItemEnabled (method)
Signature
isCurrentItemEnabled(): boolean
includes (method)
Signature
includes(item: DataSkill): boolean
isEnabled (method)
Signature
isEnabled(item: DataSkill): boolean
makeItemList (method)
Signature
makeItemList(): void
selectLast (method)
Signature
selectLast(): void
drawItem (method)
Signature
drawItem(index: number): void
costWidth (method)
Signature
costWidth(): number
drawSkillCost (method)
Signature
drawSkillCost(skill: DataSkill, x: number, y: number, width: number): void
updateHelp (method)
Signature
updateHelp(): void
refresh (method)
Signature
refresh(): void
_actor (property)
Signature
_actor: Game_Actor | null
_stypeId (property)
Signature
_stypeId: number
_data (property)
Signature
_data: DataSkill[]