Link Search Menu Expand Document

Window_SkillList.d overview


Table of contents


utils

Window_SkillList (class)

Window_SkillList

The window for selecting a skill on the skill screen.

Signature

export declare class Window_SkillList

setActor (method)

Signature

setActor(actor: Game_Actor): void

setStypeId (method)

Signature

setStypeId(stypeId: SkillType): void

maxCols (method)

Signature

maxCols(): number

colSpacing (method)

Signature

colSpacing(): number

maxItems (method)

Signature

maxItems(): number

item (method)

Signature

item(): DataSkill | null

itemAt (method)

Signature

itemAt(index: number): DataSkill | null

isCurrentItemEnabled (method)

Signature

isCurrentItemEnabled(): boolean

includes (method)

Signature

includes(item: DataSkill): boolean

isEnabled (method)

Signature

isEnabled(item: DataSkill): boolean

makeItemList (method)

Signature

makeItemList(): void

selectLast (method)

Signature

selectLast(): void

drawItem (method)

Signature

drawItem(index: number): void

costWidth (method)

Signature

costWidth(): number

drawSkillCost (method)

Signature

drawSkillCost(skill: DataSkill, x: number, y: number, width: number): void

updateHelp (method)

Signature

updateHelp(): void

refresh (method)

Signature

refresh(): void

_actor (property)

Signature

_actor: Game_Actor | null

_stypeId (property)

Signature

_stypeId: number

_data (property)

Signature

_data: DataSkill[]