Window_EventItem.d overview
Table of contents
- utils
- Window_EventItem (class)
- setMessageWindow (method)
- createCancelButton (method)
- start (method)
- update (method)
- updateCancelButton (method)
- updatePlacement (method)
- placeCancelButton (method)
- includes (method)
- needsNumber (method)
- isEnabled (method)
- onOk (method)
- onCancel (method)
- _messageWindow (property)
- _cancelButton (property)
- Window_EventItem (class)
utils
Window_EventItem (class)
Window_EventItem
The window used for the event command [Select Item].
Signature
export declare class Window_EventItem {
constructor(rect: Rectangle)
}
setMessageWindow (method)
Signature
setMessageWindow(messageWindow: Window_Message): void
createCancelButton (method)
Signature
createCancelButton(): void
start (method)
Signature
start(): void
update (method)
Signature
update(): void
updateCancelButton (method)
Signature
updateCancelButton(): void
updatePlacement (method)
Signature
updatePlacement(): void
placeCancelButton (method)
Signature
placeCancelButton(): void
includes (method)
Signature
includes(item: DataItemBase): boolean
needsNumber (method)
Signature
needsNumber(): boolean
isEnabled (method)
Signature
isEnabled(): boolean
onOk (method)
Signature
onOk(): void
onCancel (method)
Signature
onCancel(): void
_messageWindow (property)
Signature
_messageWindow: Window_Message
_cancelButton (property)
Signature
_cancelButton: Sprite_Button | undefined