Sprite_Battleback.d overview
Table of contents
- utils
- Sprite_Battleback (class)
- adjustPosition (method)
- battleback1Bitmap (method)
- battleback2Bitmap (method)
- battleback1Name (method)
- battleback2Name (method)
- overworldBattleback1Name (method)
- overworldBattleback2Name (method)
- normalBattleback1Name (method)
- normalBattleback2Name (method)
- terrainBattleback1Name (method)
- terrainBattleback2Name (method)
- defaultBattleback1Name (method)
- defaultBattleback2Name (method)
- shipBattleback1Name (method)
- shipBattleback2Name (method)
- autotileType (method)
- Sprite_Battleback (class)
utils
Sprite_Battleback (class)
// Sprite_Battleback // // The sprite for displaying a background image in battle.
Signature
export declare class Sprite_Battleback {
constructor(type: 0 | 1)
}
adjustPosition (method)
Signature
adjustPosition(): void
battleback1Bitmap (method)
Signature
battleback1Bitmap(): import("../core").Bitmap
battleback2Bitmap (method)
Signature
battleback2Bitmap(): import("../core").Bitmap
battleback1Name (method)
Signature
battleback1Name(): string
battleback2Name (method)
Signature
battleback2Name(): string
overworldBattleback1Name (method)
Signature
overworldBattleback1Name(): string
overworldBattleback2Name (method)
Signature
overworldBattleback2Name(): string
normalBattleback1Name (method)
Signature
normalBattleback1Name(): string
normalBattleback2Name (method)
Signature
normalBattleback2Name(): string
terrainBattleback1Name (method)
Signature
terrainBattleback1Name(
type: TerrainBattlebackType
): "Wasteland" | "DirtField" | "Desert" | "Lava1" | "Lava2" | "Snowfield" | "Clouds" | "PoisonSwamp" | null
terrainBattleback2Name (method)
Signature
terrainBattleback2Name(
type: TerrainBattlebackType
): "Wasteland" | "Desert" | "Snowfield" | "Clouds" | "PoisonSwamp" | "Forest" | "Cliff" | "Lava" | undefined
defaultBattleback1Name (method)
Signature
defaultBattleback1Name(): string
defaultBattleback2Name (method)
Signature
defaultBattleback2Name(): string
shipBattleback1Name (method)
Signature
shipBattleback1Name(): string
shipBattleback2Name (method)
Signature
shipBattleback2Name(): string
autotileType (method)
Signature
autotileType(z: number): TerrainBattlebackType