Window_ShopBuy.d overview
Table of contents
- utils
- Window_ShopBuy (class)
- setupGoods (method)
- maxItems (method)
- item (method)
- itemAt (method)
- setMoney (method)
- isCurrentItemEnabled (method)
- price (method)
- isEnabled (method)
- refresh (method)
- makeItemList (method)
- goodsToItem (method)
- drawItem (method)
- priceWidth (method)
- setStatusWindow (method)
- updateHelp (method)
- _money (property)
- _shopGoods (property)
- _data (property)
- _price (property)
- _statusWindow (property)
- Window_ShopBuy (class)
utils
Window_ShopBuy (class)
Window_ShopBuy
The window for selecting an item to buy on the shop screen.
Signature
export declare class Window_ShopBuy
setupGoods (method)
Signature
setupGoods(shopGoods: ShopGoods[]): void
maxItems (method)
Signature
maxItems(): number
item (method)
Signature
item(): DataPricedItemBase | null
itemAt (method)
Signature
itemAt(index: number): DataPricedItemBase | null
setMoney (method)
Signature
setMoney(money: number): void
isCurrentItemEnabled (method)
Signature
isCurrentItemEnabled(): boolean
price (method)
Signature
price(item: DataPricedItemBase): number
isEnabled (method)
Signature
isEnabled(item: DataPricedItemBase | null): boolean
refresh (method)
Signature
refresh(): void
makeItemList (method)
Signature
makeItemList(): void
goodsToItem (method)
Signature
goodsToItem(
goods: ShopGoods
): import("../data").DataItem | import("../data").DataWeapon | import("../data").DataArmor | null
drawItem (method)
Signature
drawItem(index: number): void
priceWidth (method)
Signature
priceWidth(): number
setStatusWindow (method)
Signature
setStatusWindow(statusWindow: Window_ShopStatus): void
updateHelp (method)
Signature
updateHelp(): void
_money (property)
Signature
_money: number
_shopGoods (property)
Signature
_shopGoods: ([0, number, 1, number] | [0, number, 0, undefined] | [1, number, 1, number] | [1, number, 0, undefined] | [2, number, 1, number] | [2, number, 0, undefined])[]
_data (property)
Signature
_data: DataPricedItemBase[]
_price (property)
Signature
_price: number[]
_statusWindow (property)
Signature
_statusWindow: Window_ShopStatus | undefined