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Sprite_Picture.d overview


Table of contents


utils

Sprite_Picture (class)

// Sprite_Picture // // The sprite for displaying a picture.

Signature

export declare class Sprite_Picture {
  constructor(pictureId: PictureID)
}

picture (method)

Signature

picture(): import("..").Game_Picture | null

update (method)

Signature

update(): void

updateBitmap (method)

Signature

updateBitmap(): void

updateOrigin (method)

Signature

updateOrigin(): void

updatePosition (method)

Signature

updatePosition(): void

updateScale (method)

Signature

updateScale(): void

updateTone (method)

Signature

updateTone(): void

updateOther (method)

Signature

updateOther(): void

loadBitmap (method)

Signature

loadBitmap(): void

_pictureId (property)

Signature

_pictureId: number

_pictureName (property)

Signature

_pictureName: string