Sprite_Picture.d overview
Table of contents
utils
Sprite_Picture (class)
// Sprite_Picture // // The sprite for displaying a picture.
Signature
export declare class Sprite_Picture {
constructor(pictureId: PictureID)
}
picture (method)
Signature
picture(): import("..").Game_Picture | null
update (method)
Signature
update(): void
updateBitmap (method)
Signature
updateBitmap(): void
updateOrigin (method)
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updateOrigin(): void
updatePosition (method)
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updatePosition(): void
updateScale (method)
Signature
updateScale(): void
updateTone (method)
Signature
updateTone(): void
updateOther (method)
Signature
updateOther(): void
loadBitmap (method)
Signature
loadBitmap(): void
_pictureId (property)
Signature
_pictureId: number
_pictureName (property)
Signature
_pictureName: string