Window_BattleEnemy.d overview
Table of contents
utils
Window_BattleEnemy (class)
Window_BattleEnemy
The window for selecting a target enemy on the battle screen.
Signature
export declare class Window_BattleEnemy {
constructor(rect: Rectangle)
}
maxCols (method)
Signature
maxCols(): number
maxItems (method)
Signature
maxItems(): number
enemy (method)
Signature
enemy(): Game_Enemy
enemyIndex (method)
Signature
enemyIndex(): number
drawItem (method)
Signature
drawItem(index: number): void
show (method)
Signature
show(): void
hide (method)
Signature
hide(): void
refresh (method)
Signature
refresh(): void
select (method)
Signature
select(index: number): void
processTouch (method)
Signature
processTouch(): void
_enemies (property)
Signature
_enemies: Game_Enemy[]