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Window_BattleEnemy.d overview


Table of contents


utils

Window_BattleEnemy (class)

Window_BattleEnemy

The window for selecting a target enemy on the battle screen.

Signature

export declare class Window_BattleEnemy {
  constructor(rect: Rectangle)
}

maxCols (method)

Signature

maxCols(): number

maxItems (method)

Signature

maxItems(): number

enemy (method)

Signature

enemy(): Game_Enemy

enemyIndex (method)

Signature

enemyIndex(): number

drawItem (method)

Signature

drawItem(index: number): void

show (method)

Signature

show(): void

hide (method)

Signature

hide(): void

refresh (method)

Signature

refresh(): void

select (method)

Signature

select(index: number): void

processTouch (method)

Signature

processTouch(): void

_enemies (property)

Signature

_enemies: Game_Enemy[]