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Window_MenuCommand.d overview


Table of contents


utils

Window_MenuCommand (class)

Window_MenuCommand

The window for selecting a command on the menu screen.

Signature

export declare class Window_MenuCommand {
  constructor(rect: Rectangle)
}

initCommandPosition (static method)

Signature

static initCommandPosition(): void

makeCommandList (method)

Signature

makeCommandList(): void

addMainCommands (method)

Signature

addMainCommands(): void

addFormationCommand (method)

Signature

addFormationCommand(): void

addOriginalCommands (method)

Signature

addOriginalCommands(): void

addOptionsCommand (method)

Signature

addOptionsCommand(): void

addSaveCommand (method)

Signature

addSaveCommand(): void

addGameEndCommand (method)

Signature

addGameEndCommand(): void

needsCommand (method)

Signature

needsCommand(name: string): boolean

areMainCommandsEnabled (method)

Signature

areMainCommandsEnabled(): boolean

isFormationEnabled (method)

Signature

isFormationEnabled(): boolean

isOptionsEnabled (method)

Signature

isOptionsEnabled(): boolean

isSaveEnabled (method)

Signature

isSaveEnabled(): boolean

isGameEndEnabled (method)

Signature

isGameEndEnabled(): boolean

processOk (method)

Signature

processOk(): void

selectLast (method)

Signature

selectLast(): void

_canRepeat (property)

Signature

_canRepeat: boolean