Sprite_Timer.d overview
Table of contents
utils
Sprite_Timer (class)
// Sprite_Timer // // The sprite for displaying the timer.
Signature
export declare class Sprite_Timer {
constructor()
}
destroy (method)
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destroy(options?: PIXIDestroyOptions): void
createBitmap (method)
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createBitmap(): void
fontFace (method)
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fontFace(): string
fontSize (method)
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fontSize(): number
update (method)
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update(): void
updateBitmap (method)
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updateBitmap(): void
redraw (method)
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redraw(): void
timerText (method)
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timerText(): string
updatePosition (method)
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updatePosition(): void
updateVisibility (method)
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updateVisibility(): void
_seconds (property)
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_seconds: number