ImageManager.d overview
Table of contents
- utils
- ImageManager (class)
- loadAnimation (static method)
- loadBattleback1 (static method)
- loadBattleback2 (static method)
- loadEnemy (static method)
- loadCharacter (static method)
- loadFace (static method)
- loadParallax (static method)
- loadPicture (static method)
- loadSvActor (static method)
- loadSvEnemy (static method)
- loadSystem (static method)
- loadTileset (static method)
- loadTitle1 (static method)
- loadTitle2 (static method)
- loadBitmap (static method)
- loadBitmapFromUrl (static method)
- clear (static method)
- isReady (static method)
- throwLoadError (static method)
- isObjectCharacter (static method)
- isBigCharacter (static method)
- isZeroParallax (static method)
- ImageManager (class)
utils
ImageManager (class)
ImageManager
The static class that loads images, creates bitmap objects and retains them.
Signature
export declare class ImageManager {
constructor()
}
loadAnimation (static method)
Signature
static loadAnimation(filename: string): Bitmap
loadBattleback1 (static method)
Signature
static loadBattleback1(filename: string): Bitmap
loadBattleback2 (static method)
Signature
static loadBattleback2(filename: string): Bitmap
loadEnemy (static method)
Signature
static loadEnemy(filename: string): Bitmap
loadCharacter (static method)
Signature
static loadCharacter(filename: string): Bitmap
loadFace (static method)
Signature
static loadFace(filename: string): Bitmap
loadParallax (static method)
Signature
static loadParallax(filename: string): Bitmap
loadPicture (static method)
Signature
static loadPicture(filename: string): Bitmap
loadSvActor (static method)
Signature
static loadSvActor(filename: string): Bitmap
loadSvEnemy (static method)
Signature
static loadSvEnemy(filename: string): Bitmap
loadSystem (static method)
Signature
static loadSystem(filename: string): Bitmap
loadTileset (static method)
Signature
static loadTileset(filename: string): Bitmap
loadTitle1 (static method)
Signature
static loadTitle1(filename: string): Bitmap
loadTitle2 (static method)
Signature
static loadTitle2(filename: string): Bitmap
loadBitmap (static method)
Signature
static loadBitmap(folder: string, filename: string): Bitmap
loadBitmapFromUrl (static method)
Signature
static loadBitmapFromUrl(url: string): Bitmap
clear (static method)
Signature
static clear(): void
isReady (static method)
Signature
static isReady(): boolean
throwLoadError (static method)
Signature
static throwLoadError(bitmap: Bitmap): void
isObjectCharacter (static method)
Signature
static isObjectCharacter(filename: string): boolean
isBigCharacter (static method)
Signature
static isBigCharacter(filename: string): boolean
isZeroParallax (static method)
Signature
static isZeroParallax(filename: string): boolean