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Scene_Boot.d overview


Table of contents


utils

Scene_Boot (class)

Signature

export declare class Scene_Boot

create (method)

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create(): void

isReady (method)

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isReady(): boolean

onDatabaseLoaded (method)

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onDatabaseLoaded(): void

setEncryptionInfo (method)

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setEncryptionInfo(): void

loadSystemImages (method)

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loadSystemImages(): void

loadPlayerData (method)

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loadPlayerData(): void

loadGameFonts (method)

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loadGameFonts(): void

isPlayerDataLoaded (method)

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isPlayerDataLoaded(): boolean

start (method)

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start(): void

startNormalGame (method)

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startNormalGame(): void

resizeScreen (method)

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resizeScreen(): void

adjustBoxSize (method)

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adjustBoxSize(): void

adjustWindow (method)

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adjustWindow(): void

updateDocumentTitle (method)

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updateDocumentTitle(): void

checkPlayerLocation (method)

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checkPlayerLocation(): void

_databaseLoaded (property)

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_databaseLoaded: boolean