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Scene_Status.d overview


Table of contents


utils

Scene_Status (class)

Signature

export declare class Scene_Status

create (method)

Signature

create(): void

helpAreaHeight (method)

Signature

helpAreaHeight(): number

createProfileWindow (method)

Signature

createProfileWindow(): void

profileWindowRect (method)

Signature

profileWindowRect(): Rectangle

createStatusWindow (method)

Signature

createStatusWindow(): void

statusWindowRect (method)

Signature

statusWindowRect(): Rectangle

createStatusParamsWindow (method)

Signature

createStatusParamsWindow(): void

statusParamsWindowRect (method)

Signature

statusParamsWindowRect(): Rectangle

createStatusEquipWindow (method)

Signature

createStatusEquipWindow(): void

statusEquipWindowRect (method)

Signature

statusEquipWindowRect(): Rectangle

statusParamsWidth (method)

Signature

statusParamsWidth(): number

statusParamsHeight (method)

Signature

statusParamsHeight(): number

profileHeight (method)

Signature

profileHeight(): number

start (method)

Signature

start(): void

needsPageButtons (method)

Signature

needsPageButtons(): boolean

refreshActor (method)

Signature

refreshActor(): void

onActorChange (method)

Signature

onActorChange(): void

_profileWindow (property)

Signature

_profileWindow: Window_Help

_statusWindow (property)

Signature

_statusWindow: Window_Status

_statusParamsWindow (property)

Signature

_statusParamsWindow: Window_StatusParams

_statusEquipWindow (property)

Signature

_statusEquipWindow: Window_StatusEquip