Game_SelfSwitches.d overview
Table of contents
utils
Game_SelfSwitches (class)
Game_SelfSwitches
The game object class for self switches.
Signature
export declare class Game_SelfSwitches
value (method)
Signature
value(key: SelfSwitchID): boolean
setValue (method)
Signature
setValue(key: SelfSwitchID, value: boolean): void
onChange (method)
Signature
onChange(): void
_data (property)
Signature
_data: Record<string, boolean>