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Game_SelfSwitches.d overview


Table of contents


utils

Game_SelfSwitches (class)

Game_SelfSwitches

The game object class for self switches.

Signature

export declare class Game_SelfSwitches

value (method)

Signature

value(key: SelfSwitchID): boolean

setValue (method)

Signature

setValue(key: SelfSwitchID, value: boolean): void

onChange (method)

Signature

onChange(): void

_data (property)

Signature

_data: Record<string, boolean>