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Game_Switches.d overview


Table of contents


utils

Game_Switches (class)

Game_Switches

The game object class for switches.

Signature

export declare class Game_Switches

clear (method)

Signature

clear(): void

value (method)

Signature

value(switchId?: SwitchID): boolean

setValue (method)

Signature

setValue(switchId: number, value: boolean): void

onChange (method)

Signature

onChange(): void

_data (property)

Signature

_data: boolean[]