Game_Switches.d overview
Table of contents
utils
Game_Switches (class)
Game_Switches
The game object class for switches.
Signature
export declare class Game_Switches
clear (method)
Signature
clear(): void
value (method)
Signature
value(switchId?: SwitchID): boolean
setValue (method)
Signature
setValue(switchId: number, value: boolean): void
onChange (method)
Signature
onChange(): void
_data (property)
Signature
_data: boolean[]