Scene_Debug.d overview
Table of contents
- utils
- Scene_Debug (class)
- create (method)
- needsCancelButton (method)
- createRangeWindow (method)
- rangeWindowRect (method)
- createEditWindow (method)
- editWindowRect (method)
- createDebugHelpWindow (method)
- debugHelpWindowRect (method)
- onRangeOk (method)
- onEditCancel (method)
- refreshHelpWindow (method)
- helpText (method)
- _rangeWindow (property)
- _editWindow (property)
- _debugHelpWindow (property)
- Scene_Debug (class)
utils
Scene_Debug (class)
Signature
export declare class Scene_Debug
create (method)
Signature
create(): void
needsCancelButton (method)
Signature
needsCancelButton(): boolean
createRangeWindow (method)
Signature
createRangeWindow(): void
rangeWindowRect (method)
Signature
rangeWindowRect(): Rectangle
createEditWindow (method)
Signature
createEditWindow(): void
editWindowRect (method)
Signature
editWindowRect(): Rectangle
createDebugHelpWindow (method)
Signature
createDebugHelpWindow(): void
debugHelpWindowRect (method)
Signature
debugHelpWindowRect(): Rectangle
onRangeOk (method)
Signature
onRangeOk(): void
onEditCancel (method)
Signature
onEditCancel(): void
refreshHelpWindow (method)
Signature
refreshHelpWindow(): void
helpText (method)
Signature
helpText(): string
_rangeWindow (property)
Signature
_rangeWindow: Window_DebugRange
_editWindow (property)
Signature
_editWindow: Window_DebugEdit
_debugHelpWindow (property)
Signature
_debugHelpWindow: Window_Base