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Sprite_StateIcon.d overview


Table of contents


utils

Sprite_StateIcon (class)

// Sprite_StateIcon // // The sprite for displaying state icons.

Signature

export declare class Sprite_StateIcon {
  constructor()
}

initMembers (method)

Signature

initMembers(): void

loadBitmap (method)

Signature

loadBitmap(): void

setup (method)

Signature

setup(battler: ActionTarget): void

update (method)

Signature

update(): void

animationWait (method)

Signature

animationWait(): number

updateIcon (method)

Signature

updateIcon(): void

shouldDisplay (method)

Signature

shouldDisplay(): this is {
    _battler: ActionTarget
  }

updateFrame (method)

Signature

updateFrame(): void

_battler (property)

Signature

_battler: Game_Actor | Game_Enemy | null

_iconIndex (property)

Signature

_iconIndex: number

_animationCount (property)

Signature

_animationCount: number

_animationIndex (property)

Signature

_animationIndex: number