Sprite_StateIcon.d overview
Table of contents
utils
Sprite_StateIcon (class)
// Sprite_StateIcon // // The sprite for displaying state icons.
Signature
export declare class Sprite_StateIcon {
constructor()
}
initMembers (method)
Signature
initMembers(): void
loadBitmap (method)
Signature
loadBitmap(): void
setup (method)
Signature
setup(battler: ActionTarget): void
update (method)
Signature
update(): void
animationWait (method)
Signature
animationWait(): number
updateIcon (method)
Signature
updateIcon(): void
shouldDisplay (method)
Signature
shouldDisplay(): this is {
_battler: ActionTarget
}
updateFrame (method)
Signature
updateFrame(): void
_battler (property)
Signature
_battler: Game_Actor | Game_Enemy | null
_iconIndex (property)
Signature
_iconIndex: number
_animationCount (property)
Signature
_animationCount: number
_animationIndex (property)
Signature
_animationIndex: number