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Sprite_Balloon.d overview


Table of contents


utils

Sprite_Balloon (class)

// Sprite_Balloon // // The sprite for displaying a balloon icon.

Signature

export declare class Sprite_Balloon {
  constructor()
}

initMembers (method)

Signature

initMembers(): void

loadBitmap (method)

Signature

loadBitmap(): void

setup (method)

Signature

setup(targetSprite: Sprite, balloonId: BalloonIconID): void

update (method)

Signature

update(): void

updatePosition (method)

Signature

updatePosition(): void

updateFrame (method)

Signature

updateFrame(): void

speed (method)

Signature

speed(): number

waitTime (method)

Signature

waitTime(): number

frameIndex (method)

Signature

frameIndex(): number

isPlaying (method)

Signature

isPlaying(): boolean

_target (property)

Signature

_target: Sprite<Bitmap>

_balloonId (property)

Signature

_balloonId: number

_duration (property)

Signature

_duration: number

targetObject (property)

Signature

targetObject: Game_Character | undefined