Game_Follower.d overview
Table of contents
utils
Game_Follower (class)
Game_Follower
The game object class for a follower. A follower is an allied character, // other than the front character, displayed in the party.
Signature
export declare class Game_Follower {
constructor(memberIndex: number)
}
refresh (method)
Signature
refresh(): void
actor (method)
Signature
actor(): import("./Game_Actor").Game_Actor
isVisible (method)
Signature
isVisible(): boolean
isGathered (method)
Signature
isGathered(): boolean
update (method)
Signature
update(): void
chaseCharacter (method)
Signature
chaseCharacter(character: Game_Character): void
_memberIndex (property)
Signature
_memberIndex: number