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Game_Follower.d overview


Table of contents


utils

Game_Follower (class)

Game_Follower

The game object class for a follower. A follower is an allied character, // other than the front character, displayed in the party.

Signature

export declare class Game_Follower {
  constructor(memberIndex: number)
}

refresh (method)

Signature

refresh(): void

actor (method)

Signature

actor(): import("./Game_Actor").Game_Actor

isVisible (method)

Signature

isVisible(): boolean

isGathered (method)

Signature

isGathered(): boolean

update (method)

Signature

update(): void

chaseCharacter (method)

Signature

chaseCharacter(character: Game_Character): void

_memberIndex (property)

Signature

_memberIndex: number