Link Search Menu Expand Document

Sprite_Destination.d overview


Table of contents


utils

Sprite_Destination (class)

// Sprite_Destination // // The sprite for displaying the destination place of the touch input.

Signature

export declare class Sprite_Destination {
  constructor()
}

destroy (method)

Signature

destroy(options?: PIXIDestroyOptions): void

update (method)

Signature

update(): void

createBitmap (method)

Signature

createBitmap(): void

updatePosition (method)

Signature

updatePosition(): void

updateAnimation (method)

Signature

updateAnimation(): void

_frameCount (property)

Signature

_frameCount: number