Sprite_Destination.d overview
Table of contents
utils
Sprite_Destination (class)
// Sprite_Destination // // The sprite for displaying the destination place of the touch input.
Signature
export declare class Sprite_Destination {
constructor()
}
destroy (method)
Signature
destroy(options?: PIXIDestroyOptions): void
update (method)
Signature
update(): void
createBitmap (method)
Signature
createBitmap(): void
updatePosition (method)
Signature
updatePosition(): void
updateAnimation (method)
Signature
updateAnimation(): void
_frameCount (property)
Signature
_frameCount: number