Window_ActorCommand.d overview
Table of contents
utils
Window_ActorCommand (class)
Window_ActorCommand
The window for selecting an actor’s action on the battle screen.
Signature
export declare class Window_ActorCommand {
constructor(rect: Rectangle)
}
makeCommandList (method)
Signature
makeCommandList(): void
addAttackCommand (method)
Signature
addAttackCommand(): void
addSkillCommands (method)
Signature
addSkillCommands(): void
addGuardCommand (method)
Signature
addGuardCommand(): void
addItemCommand (method)
Signature
addItemCommand(): void
setup (method)
Signature
setup(actor: Game_Actor | null): void
actor (method)
Signature
actor(): Game_Actor | null
processOk (method)
Signature
processOk(): void
selectLast (method)
Signature
selectLast(): void
_actor (property)
Signature
_actor: Game_Actor | null