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Window_ActorCommand.d overview


Table of contents


utils

Window_ActorCommand (class)

Window_ActorCommand

The window for selecting an actor’s action on the battle screen.

Signature

export declare class Window_ActorCommand {
  constructor(rect: Rectangle)
}

makeCommandList (method)

Signature

makeCommandList(): void

addAttackCommand (method)

Signature

addAttackCommand(): void

addSkillCommands (method)

Signature

addSkillCommands(): void

addGuardCommand (method)

Signature

addGuardCommand(): void

addItemCommand (method)

Signature

addItemCommand(): void

setup (method)

Signature

setup(actor: Game_Actor | null): void

actor (method)

Signature

actor(): Game_Actor | null

processOk (method)

Signature

processOk(): void

selectLast (method)

Signature

selectLast(): void

_actor (property)

Signature

_actor: Game_Actor | null