Game_CommonEvent.d overview
Table of contents
utils
Game_CommonEvent (class)
Game_CommonEvent
The game object class for a common event. It contains functionality for // running parallel process events.
Signature
export declare class Game_CommonEvent {
constructor(commonEventId: CommonEventID)
}
event (method)
Signature
event(): import("../data").DataCommonEvent
list (method)
Signature
list(): import("../data").DataCommand[]
refresh (method)
Signature
refresh(): void
isActive (method)
Signature
isActive(): boolean
update (method)
Signature
update(): void
_commonEventId (property)
Signature
_commonEventId: number
_interpreter (property)
Signature
_interpreter: Game_Interpreter | null