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Game_CommonEvent.d overview


Table of contents


utils

Game_CommonEvent (class)

Game_CommonEvent

The game object class for a common event. It contains functionality for // running parallel process events.

Signature

export declare class Game_CommonEvent {
  constructor(commonEventId: CommonEventID)
}

event (method)

Signature

event(): import("../data").DataCommonEvent

list (method)

Signature

list(): import("../data").DataCommand[]

refresh (method)

Signature

refresh(): void

isActive (method)

Signature

isActive(): boolean

update (method)

Signature

update(): void

_commonEventId (property)

Signature

_commonEventId: number

_interpreter (property)

Signature

_interpreter: Game_Interpreter | null