Spriteset_Base.d overview
Table of contents
- utils
- Spriteset_Base (class)
- destroy (method)
- loadSystemImages (method)
- createLowerLayer (method)
- createUpperLayer (method)
- update (method)
- createBaseSprite (method)
- createBaseFilters (method)
- createPictures (method)
- pictureContainerRect (method)
- createTimer (method)
- createOverallFilters (method)
- updateBaseFilters (method)
- updateOverallFilters (method)
- updatePosition (method)
- findTargetSprite (method)
- updateAnimations (method)
- processAnimationRequests (method)
- createAnimation (method)
- createAnimationSprite (method)
- isMVAnimation (method)
- makeTargetSprites (method)
- lastAnimationSprite (method)
- isAnimationForEach (method)
- animationBaseDelay (method)
- animationNextDelay (method)
- animationShouldMirror (method)
- removeAnimation (method)
- removeAllAnimations (method)
- isAnimationPlaying (method)
- _animationSprites (property)
- _baseSprite (property)
- _blackScreen (property)
- _baseColorFilter (property)
- _pictureContainer (property)
- _timerSprite (property)
- _overallColorFilter (property)
- _effectsContainer (property)
- Spriteset_Base (class)
utils
Spriteset_Base (class)
// Spriteset_Base // // The superclass of Spriteset_Map and Spriteset_Battle.
Signature
export declare class Spriteset_Base {
constructor()
}
destroy (method)
Signature
destroy(options?: PIXIDestroyOptions): void
loadSystemImages (method)
Signature
loadSystemImages(): void
createLowerLayer (method)
Signature
createLowerLayer(): void
createUpperLayer (method)
Signature
createUpperLayer(): void
update (method)
Signature
update(): void
createBaseSprite (method)
Signature
createBaseSprite(): void
createBaseFilters (method)
Signature
createBaseFilters(): void
createPictures (method)
Signature
createPictures(): void
pictureContainerRect (method)
Signature
pictureContainerRect(): Rectangle
createTimer (method)
Signature
createTimer(): void
createOverallFilters (method)
Signature
createOverallFilters(): void
updateBaseFilters (method)
Signature
updateBaseFilters(): void
updateOverallFilters (method)
Signature
updateOverallFilters(): void
updatePosition (method)
Signature
updatePosition(): void
findTargetSprite (method)
Signature
findTargetSprite(_target: AnimationTarget): Sprite<import("../core").Bitmap> | null | undefined
updateAnimations (method)
Signature
updateAnimations(): void
processAnimationRequests (method)
Signature
processAnimationRequests(): void
createAnimation (method)
Signature
createAnimation(request: AnimationRequest): void
createAnimationSprite (method)
Signature
createAnimationSprite(
targets: AnimationTarget[],
animation: DataAnimation | DataAnimationMV,
mirror: boolean,
delay: number
): void
isMVAnimation (method)
Signature
isMVAnimation(animation: DataAnimation | DataAnimationMV): animation is DataAnimationMV
makeTargetSprites (method)
Signature
makeTargetSprites(targets: AnimationTarget[]): Sprite<import("../core").Bitmap>[]
lastAnimationSprite (method)
Signature
lastAnimationSprite(): Sprite_Animation | Sprite_AnimationMV
isAnimationForEach (method)
Signature
isAnimationForEach(animation: DataAnimation | DataAnimationMV): boolean
animationBaseDelay (method)
Signature
animationBaseDelay(): number
animationNextDelay (method)
Signature
animationNextDelay(): number
animationShouldMirror (method)
Signature
animationShouldMirror(
target: AnimationTarget & {
isActor?: () => boolean
}
): boolean
removeAnimation (method)
Signature
removeAnimation(sprite: Sprite_Animation | Sprite_AnimationMV): void
removeAllAnimations (method)
Signature
removeAllAnimations(): void
isAnimationPlaying (method)
Signature
isAnimationPlaying(): boolean
_animationSprites (property)
Signature
_animationSprites: (Sprite_Animation | Sprite_AnimationMV)[]
_baseSprite (property)
Signature
_baseSprite: Sprite<Bitmap>
_blackScreen (property)
Signature
_blackScreen: ScreenSprite
_baseColorFilter (property)
Signature
_baseColorFilter: ColorFilter
_pictureContainer (property)
Signature
_pictureContainer: Sprite<null>
_timerSprite (property)
Signature
_timerSprite: Sprite_Timer
_overallColorFilter (property)
Signature
_overallColorFilter: ColorFilter
_effectsContainer (property)
Signature
_effectsContainer: any