ColorManager.d overview
Table of contents
- utils
- ColorManager (class)
- loadWindowskin (static method)
- textColor (static method)
- normalColor (static method)
- systemColor (static method)
- crisisColor (static method)
- deathColor (static method)
- gaugeBackColor (static method)
- hpGaugeColor1 (static method)
- hpGaugeColor2 (static method)
- mpGaugeColor1 (static method)
- mpGaugeColor2 (static method)
- mpCostColor (static method)
- powerUpColor (static method)
- powerDownColor (static method)
- ctGaugeColor1 (static method)
- ctGaugeColor2 (static method)
- tpGaugeColor1 (static method)
- tpGaugeColor2 (static method)
- tpCostColor (static method)
- pendingColor (static method)
- hpColor (static method)
- mpColor (static method)
- tpColor (static method)
- paramchangeTextColor (static method)
- damageColor (static method)
- outlineColor (static method)
- dimColor1 (static method)
- dimColor2 (static method)
- itemBackColor1 (static method)
- itemBackColor2 (static method)
- ColorManager (class)
utils
ColorManager (class)
ColorManager
The static class that handles the window colors.
Signature
export declare class ColorManager {
constructor()
}
loadWindowskin (static method)
Signature
static loadWindowskin(): void
textColor (static method)
Signature
static textColor(n: number): string
normalColor (static method)
Signature
static normalColor(): string
systemColor (static method)
Signature
static systemColor(): string
crisisColor (static method)
Signature
static crisisColor(): string
deathColor (static method)
Signature
static deathColor(): string
gaugeBackColor (static method)
Signature
static gaugeBackColor(): string
hpGaugeColor1 (static method)
Signature
static hpGaugeColor1(): string
hpGaugeColor2 (static method)
Signature
static hpGaugeColor2(): string
mpGaugeColor1 (static method)
Signature
static mpGaugeColor1(): string
mpGaugeColor2 (static method)
Signature
static mpGaugeColor2(): string
mpCostColor (static method)
Signature
static mpCostColor(): string
powerUpColor (static method)
Signature
static powerUpColor(): string
powerDownColor (static method)
Signature
static powerDownColor(): string
ctGaugeColor1 (static method)
Signature
static ctGaugeColor1(): string
ctGaugeColor2 (static method)
Signature
static ctGaugeColor2(): string
tpGaugeColor1 (static method)
Signature
static tpGaugeColor1(): string
tpGaugeColor2 (static method)
Signature
static tpGaugeColor2(): string
tpCostColor (static method)
Signature
static tpCostColor(): string
pendingColor (static method)
Signature
static pendingColor(): string
hpColor (static method)
Signature
static hpColor(actor: Game_BattlerBase | null): string
mpColor (static method)
Signature
static mpColor(_actor?: Game_BattlerBase | null): string
tpColor (static method)
Signature
static tpColor(_actor?: Game_BattlerBase | null): string
paramchangeTextColor (static method)
Signature
static paramchangeTextColor(change: number): string
damageColor (static method)
Signature
static damageColor(colorType: number): "#ffffff" | "#b9ffb5" | "#ffff90" | "#80b0ff" | "#808080"
outlineColor (static method)
Signature
static outlineColor(): string
dimColor1 (static method)
Signature
static dimColor1(): string
dimColor2 (static method)
Signature
static dimColor2(): string
itemBackColor1 (static method)
Signature
static itemBackColor1(): string
itemBackColor2 (static method)
Signature
static itemBackColor2(): string