Link Search Menu Expand Document

ColorManager.d overview


Table of contents


utils

ColorManager (class)

ColorManager

The static class that handles the window colors.

Signature

export declare class ColorManager {
  constructor()
}

loadWindowskin (static method)

Signature

static loadWindowskin(): void

textColor (static method)

Signature

static textColor(n: number): string

normalColor (static method)

Signature

static normalColor(): string

systemColor (static method)

Signature

static systemColor(): string

crisisColor (static method)

Signature

static crisisColor(): string

deathColor (static method)

Signature

static deathColor(): string

gaugeBackColor (static method)

Signature

static gaugeBackColor(): string

hpGaugeColor1 (static method)

Signature

static hpGaugeColor1(): string

hpGaugeColor2 (static method)

Signature

static hpGaugeColor2(): string

mpGaugeColor1 (static method)

Signature

static mpGaugeColor1(): string

mpGaugeColor2 (static method)

Signature

static mpGaugeColor2(): string

mpCostColor (static method)

Signature

static mpCostColor(): string

powerUpColor (static method)

Signature

static powerUpColor(): string

powerDownColor (static method)

Signature

static powerDownColor(): string

ctGaugeColor1 (static method)

Signature

static ctGaugeColor1(): string

ctGaugeColor2 (static method)

Signature

static ctGaugeColor2(): string

tpGaugeColor1 (static method)

Signature

static tpGaugeColor1(): string

tpGaugeColor2 (static method)

Signature

static tpGaugeColor2(): string

tpCostColor (static method)

Signature

static tpCostColor(): string

pendingColor (static method)

Signature

static pendingColor(): string

hpColor (static method)

Signature

static hpColor(actor: Game_BattlerBase | null): string

mpColor (static method)

Signature

static mpColor(_actor?: Game_BattlerBase | null): string

tpColor (static method)

Signature

static tpColor(_actor?: Game_BattlerBase | null): string

paramchangeTextColor (static method)

Signature

static paramchangeTextColor(change: number): string

damageColor (static method)

Signature

static damageColor(colorType: number): "#ffffff" | "#b9ffb5" | "#ffff90" | "#80b0ff" | "#808080"

outlineColor (static method)

Signature

static outlineColor(): string

dimColor1 (static method)

Signature

static dimColor1(): string

dimColor2 (static method)

Signature

static dimColor2(): string

itemBackColor1 (static method)

Signature

static itemBackColor1(): string

itemBackColor2 (static method)

Signature

static itemBackColor2(): string